Monday, May 4, 2009

Recording Drums, Part 3

This week is part 3 in a three part series of recording drums. Be sure to check out the Podcast that goes along with this weeks blog.

This week focuses on adding additional elements and percussion to a drum mix, and how to make them fit in early on in the mix process. I'll also show you how to use some special efects on a drum mix to make it more lively and have some movement, without being distracting in a mix.


First off, many people add auxiliary percussion to their mixes as a final element to fill in some holes they may have. Being a drummer and percussionist, I like doing it the other way around. Add all the percussion you think you'll need at the beginning. When I record a drum track, I often add some other percussion to go along with it. Even if it may not be used in the final mix, it's there to set a foundation and a starting point for everything else that my come along in the recording process.


Second thing I like to use are some special or weird effects on drum mixes. Of course, there are many purists out there who would never dream of using effects plug-ins on drums, only on electric guitars, but I say if it can be done, why not try it? Then if it doesn't work, move on to something else. I don't want to get too extreme with this first introduction of the process, so we'll just start with a simple reverb plug-in.


Now, though reverbs are common in many types of music, the way it is used can be unique. Here's my unique approach.

1. Take a drum mix, or even just a snare drum track.

2. Duplicate the track.

3. Use a Reverse plug-in to reverse one of the duplicate tracks.

4. Add a Reverb plug-in to the Reversed track. Try setting the reverb time to whatever your quarter note value is. If your tempo is 120, the reverb time would be 500ms. Keep the Reverb 100% wet, because you'll be adding this to your dry signal later.

5. After adding and processing the reverb on that track, Reverse the track again. This will give you a track that has a reverse-reverb on it. Instead of hearing a reverb after a snare hit, you'll hear a reverb coming up to the hit.

6. Add a little of this reverse-reverb track to your dry signal.


For even a little more fun, try alternating the panning on the new track from hard left-right, to center, on each beat. This combined with the reverse-reverb effect gives the impression of the drums spreading out and then imploding to the middle on each beat.


Be sure to download the Podcast so you can hear these processes in action.

Stay tuned next week when we'll hear from Miles Fulwider about Ambisonics and the B and B+ formats.

Tuesday, April 28, 2009

Recording Drums, Part 2

This week is part 2 in a three part series of recording drums. This week focuses on EQ and compression techniques. This blog coincides with the new podcast where you can hear the difference in different EQs, and how they affect they overall sound. You'll hear how eq can affect your drum sound, and how to use compression wisely. You can subscribe to the Podcast here.

EQ's:
Digi EQ 3
Waves Rennaissance EQ
JoeMeek Meequalizer
MDW Hi-Res Parametric EQ
RN Digital Frequalizer
T-Racks EQ

Compressors:
Waves Rennaissance Comp
Digi Compressor/Limiter Dyn 3
Bombfactory BF-3A
Bombfactory BF76
JoeMeek Compressor

Next weeks blog and podcast will focus on more advanced drum mixing techniques, and we'll hear from New York engineer, Miles Fulwider, production assistant at NYU's Clive Davis Studios.

Monday, April 20, 2009

Recording Drums, Part 1

This week is part 1 in a three part series of recording drums. This blog focuses on different microphone techniques. This blog coincides with the new podcast where you can hear the difference in various mic configurations and placements, and how they affect they overall sound. You can subscribe to the Podcast here. The next two blogs and podcasts will focus on mixing techniques including EQ, compression, reverb, and other tricks.


As with any acoustic recording, mic placement is the second most important ingredient to a great sound, second only to having a good source. If you have seen ads for Millenia Media's preamps, then you're familiar with their slogan "Their is no undo on your preamp". I like to go a couple steps before that and say, there is no undo on your mic placement, even more, there is no undo on the sound coming out of the instrument in the first place. This means that basically, what you hear is what you get. Of course, the whole recording studio industry, software, hardware, gadgets and gizmos aplenty, is built around trying to make people believe that they can polish the proverbial turd and make things sound better than the original source, but always remember, it starts at the source and mic placement.


Some of my favorite mics for recording drums, and what you will hear on the podcast, are listed below.


Kick - Audix D6

Snare Top - Shure SM57

Snare Bottom - Shure SM57

High Tom - Audix D2

Low Tom - Audix D4

Overheads - Rode NT5's

HiHats - Nady Starpower SP-9


Now, some of you may not know that the Nady Starpower is basically a $15 radioshack mic, but hey, if it works, why not use it? Most of the other mics are standard studio fare. You can find them in any professional setting. Perhaps soon, Grammy winners will be judged on how many Nady Starpowers were used on their album, instead of how many millions of records were sold to their aging, rich, grandmother.


Back on the topic now. No matter what mic you use, or what kind of mic placement you have, there is one thing that all the best recording engineers have. Good ears! No piece of equipment or gear even comes close to having as much impact and persuasion on a recording than using your ears. It's the one thing you can't buy on eBay, Guitar Center, or any store. So listen to the podcast, and do some experimenting yourself. Use your best equipment that is always with you. Here's to your ears!


Corner House Studio - Corner House Studio Podcasts - Corner House Studio Podcasts

Thursday, January 29, 2009

My Online Drummer is Here!


It's finally here. After spending many laborious days and nights, the new MyOnlineDrummer site is now up and running. This is a great resource for musicians, composers, and producers of all kinds to get professional, custom drum tracks for their projects. 
The process is simple, and works like this: 
  1. Record your song, could be just a rough demo or completed song
  2. Upload your song and tell me what kind of drums you want
  3. I record a drum track for your song
  4. Download the finished drums and add them to your song
People have been doing this sort of online collaboration for a few years, but now, the process is simple and streamlined, customizable, and real. That's they key, real drums. A real drummer has that special, elusive sound that even sophisticated drum machines and loops can never achieve. I can't count how many times I've heard the same Garage Band loops on numerous major artists songs, television ads, radio ads, and other media.
So get real! Drums, that is.

Wednesday, November 12, 2008

New Toys

We all like new toys to play with, especially when they are some sort of techie gadget. Well, I got one such thing last week. The Zoom H4 is a handheld 96k 24bit digital recorder. I love it! So far, I've used the direct inputs to record our band's rehearsal straight off the board, and used the built-in stereo mics to record some toilet flushes, crickets, and basement noise. I'm excited to try out the 4-track mode to record some things in a surround fashion. Although I'm just getting to know the H4, I look forward to the possibilities it will provide for recording. I will post a few audio samples in the next blog.

Saturday, October 25, 2008

Demo in a Day

Many artists and bands think they need to spend months recording a quality demo. This thought comes from hearing about how such and such band spent 6 months recording their latest masterpiece. Well, contrary to popular belief, this can be done in a single day. One day! No working on getting a good guitar sound for 3 days, no trying out hundreds of guitars and picks, finding just the right one. The idea is to get your music out to the public. No one will care what pick you used on what song. They will however be more likely to enjoy your music if it's available to them. Here are three simple steps to ensure a great demo, and have it done in a day.

  1. Book an entire day at the studio:

By recording an entire day, time is not wasted with multiple setups and take downs. This also helps keep the flow of the project without having to backtrack.

  1. Record one song at a time:

Instead of recording one instrument on multiple songs, record all the parts for one song, then move on to the next. This keeps the unity of the song alive and is especially important for vocalists who need to rest their voices.

  1. Prepare and know your songs:

Choose your 3 best songs and have them perfected, so when you arrive at the studio, you are not paying to practice. When everyone is prepared, it makes the most efficient use of studio time.

Follow these steps and you will have your music out and ready for people to hear in no time.....or at least in a day.

Wednesday, October 1, 2008

AES San Francisco

This week I'm blogging from the windy city, no wait, the cold, no, errr. Nevermind. I'm in San Francisco for the Audio Engineering Society conference. It will be a fun-filled week, so I'll let you know how it goes in a few more days. 
Adios.